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World Of Warcraft - Balance - Neoseeker
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Balance

  

Balance spells is where the offensive power of a druid caster resides. Those are mainly damaging spells useful both in PvP and PvE battle.


Moonfire - Instantly damages the target for a certain amount of arcane damage, as well as burning them for an additional amount over time.

Starfire - Deals a large amount of arcane damage upon the target.

Wrath - Faster casting time than Starfire, Wrath deals a certain amount of nature damage to a target.

Thorns - A damaging buff effect that returns a certain amount of nature damage to meelee attackers.

Faerie Fire - Decreases an enemy target's armor by a certain amount for 45 seconds, as well as preventing the atrget from stealthing or going invisible.

Entangling Roots - Snares the target in place for a certain amount of time. Does not work indoors, and damage may free the target.

Nature's Grasp - (from talent) Gives a % chance that for the attacker to be inflicted by Entangling Roots.

Hibernate - Forces a target beast or dragonkin to sleep for a set time. Any attacks break the spell.

Omen of Clarity - (from talent) When activated gives the druid a chance on hit to active a 'Clearcasting' state, making the next ability requiring mana, rage or energy to be 'free'

Soothe Animal - Lowers the distance at which a beast will notice you and attack.

Barkskin - Prevents casting delays on healing and damage spells for 15 seconds, but increases their casting time. Reduces damage by 20% and slows attack rate by 20%.

Hurricane - A targetable AoE attack that does nature damage over 10 seconds.
  
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