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World Of Warcraft - Feral - Neoseeker
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World Of Warcraft

Feral

  

Feral combat is one of the best ways to solo early in the game. Especially good for grinding EXP and Gold.

The druid can learn a bear form (which acts much as a warrior would), cat form (which acts as a rogue would), acquatic form which can breathe underwater, and a travel form with increased movement speed. Shifting to these forms frees the druid from immobilizing effects such as snares and ice traps.

Bear Form

Bear form, and later in the game, Dire bear form, increase your hit points and armor by a significant amount. As well, your attack system is based off of rage, which builds up as attacks are made. In this manner the druid is much like a warrior in this form.

Swipe - Swipes at nearby enemies in front of the druids, doing a certain amount of damage.

Growl - Taunts the target into attacking the druid. Could for pulling enemies from a healer or other ally.

Demoralizing Roar - Decreases nearby enemy's attack power by a certain amount.

Maul - Increases the attack damage of the next attack. Reduced cost if attack fails.

Enrage - Generates rage for the druid over a certain amount of time. During this time the druid is considered in combat and has decreased armor.

Bash - Bashes the target, stunning them for a few seconds.

Challenging Roar - Taunts all nearby enemies to attack the druid.

Feral Charge - (talent) Charge at the enemy, immobilizing them and preventing spells from being cast for 4 seconds

Frenzied Regeneration - Converts 10 rage into 200 health per second for 10 seconds (If less than 10 rage, each point of rage is counted at 20 health).

Faerie Fire - (talent) The faerie fire ability useable in caster form now useable in either cat or (dire) bear form.

Leader of the Pack - (talent) While in feral form increases nearby ally's chance to gain a critical strike by 3%.

Aquatic Form

In acquatic form the druid can breath underwater as well as swim faster. very useful form evading land-based enemies and for acquatic quests and battles.

Cat Form

The druid cat form has many advantages that are normally reserved for rogues, such as dashing and stealthing. The combat system is based off a quickly regenerating energy bar, and many abilities are based off of a combo system.

Claw - An attack that deals additional damage over normal.

Rip - A finishing move that deals damage over time based on the current combo.

Shred - Deals a certain amount of damage plus 150% hit damage to the target. Must be behind the target.

Tiger's Fury - Increases damage for a certain amount of time.

Rake - Deals damage to the target as well as dealing damage over time.

Dash - Increases movement speed greatly for 15 seconds.

Cower - Lowers your threat to a target, possibly disuading it from attacking you.

Track Humanoid - Shows the location of all nearby humanoids on the minimap.

Pounce - Stuns the target for a certain amount of time and deals damage over time. Must be behind the target and stealthed.

Feline Grace - Reduces damage from falling. You can use this ability to jump off high cliffs and land safely.

Ferocious Bite - A powerful finishing move that deals damage based on the current combo.

Ravage - Deals 350% damage plus a n additional amount in damage to the target; must be behind the target and stealthed.

Travel Form

Transforms the druid into a cheetah, greatly increasing its movement speed. Travel form is not useable underwater or indoors.
  
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