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World Of Warcraft - Marksmanship - Neoseeker
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World Of Warcraft

Marksmanship

  

Marksmanship spells are very important for your character because hunters are most effective at ranged combat.

Serpent Sting - Causes damage over time. The amount of damage depends upon the ability level. Hunters can only use one sting per target at a time.

Arcane Shot - Causes instant damage, whcih does not delay or interrupt the hunters default attack.

Hunters Mark - When a target has been marked it takes additional ranged damage from all attackers. it also appears on the minimap and cannot stealth. Lasts for a medium amount of time.

Concussive Shot - Slows the enemies speed dramatically for a short amount of time.

Distracting Shot - Aggrivates the target, increasing the threat level of the target.

Multi-shot - Causes damage to 3 different enemies.

Aimed Shot - (talent) An extremely powerful attack that causes high damage and has an increased chance to critical hit the target.

Scorpid Sting - Weakens the targets strength and agility for a medium amount of time. Hunters can only use one sting per target at a time.

Rapid Fire - Increases ranged attack speed dramatically for a short amount of time.

Scatter Shot - (talent) Causes 50% of your default weapon damage and confuses the enemy for a short amount of time. Any damage to the enemy may negate the effect.

Flare - Reveals any invisible/stealthed enemies close to the user Lasts for a medium amount of time.

Viper Sting - Drains mana over time. Hunters can only use one sting per target at a time.

Trueshot Aura - (talent) Increases the ranged and melee damage causes by party members near the user. Has a very long duration.

Volley - Hits all nearby enemies every second for a short amount of time. Each hit does reduced damage however.


  
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