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World Of Warcraft - Protection - Neoseeker
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World Of Warcraft

Protection

  

Blessing of Freedom - Protects the target from movement-impairing effects for 10 seconds.

Blessing of Kings - Increases the target's stats by 10% for 5 minutes.

Blessing of Protection - Makes the traget immune to attack for a short time, also making them unable to attack.

Blessing of Sacrifice - Causes a small amount of the damage dealt to the targetted ally to be transferred to the paladin; last for 30 seconds.

Blessing of Salvation - Lowers the target's threat generated by 30% for 5 minutes.

Blessing of Sanctuary - reduces the amount of damage taken by the target ally by a set amount, as well as allowing them to return Holy damage upon a block; lasts 5 minutes.

Concentration Aura - Gives allies within a 30 yard range a 35% chance to avoid spellcasting interruptions.

Devotion Aura - Greatly increases the armor of surrounding allies within 30 yard.

Divine Intervention - Sacrifices the paladin while protecting a player, removing them from combat and disabling them to act for 30 minutes.

Divine Protection - Makes the paladin immune to all forms of attack for a short time, also disabling their own ability to attack.

Divine Shield - Protects the paladin from attacks and damage spells for a short time, but slowing his attack speed by 50%.

Fire Resistance Aura - Surrounding party members within 30 yards have increased resistance to Fire magic.

Frost Resistance Aura - Surrounding party members within 30 yards have increased resistance to Frost magic.

Shadow Resistance Aura - Surrounding party members within 30 yards have increased resistance to Shadow magic.

Greater Blessing of Kings - Casts Blessing of Kings to the entire party for 15 minutes.

Greater Blessing of Salvation - Casts Blessing of Salvation on the entire party for 15 minutes.

Greater Blessing of Sanctuary - Casts Blessing of Sanctuary on the entire party for 15 minutes.

Hammer of Justice - Stuns the target for a short time.

Holy Shield - Increases chance to block by 30%. In addition, blocks deals Holy damage to the target up to 4 times per buff; lasts 10 seconds.

Righteous Fury - Increases the threat generated by the paladin's Holy spells by 60%.

Seal of Justice - Gives the paladins meelee attacks a chance to stun for 2 seconds. Unleashing the seal judges the target, preventing it from fleeing. The paladin's meelee attacks have a chance of refreshing this judgement.
  
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