Druids are the keepers of the world and masters of nature with a diverse array of abilities. They are powerful healers, capable of curing poisons and raising fallen comrades in the thick of battle. Druids also command nature's wrath, calling down ranged blasts of energy, summoning swarms of insects, or entangling their foes in the earth. But druids are also masters of the wild, able to shapeshift into a great bear, cat, or even sea lion, gaining their powers in combat or travel. Druids are a diverse class with a variety of playstyles, capable of filling any role.
The Druid gives players several play style options. A Druid in normal form is a caster that can fight with spells or weapons. In Bear form the Druid becomes a Warrior with Rage. While in Cat form the Druid becomes a Rogue with Energy and stealth. The Druid can also transform into two other special animal forms. With its ability to heal itself and fellow characters, the Druid can also take on the role of a Priest. A Druid is not as versatile in its abilities as a Priest is, lacking the spells Power Word: Shield and Resurrection, but is otherwise a very capable healer.
 Druid Abilities and Spells
|Spells||Cat form abilities||Bear form Abilites|
 Starting stats
 Pros and Cons
Druids in bear form have the most armor and the most health of any class in the game, because they have only one way of mitigating damage through dodging, they rely heavily on their massive amounts of health and armor. They are great off-tanks because they can switch into cat form and dish out much more damage than a protection warrior could. And because dire bear form grants the stats for bear form, they do not rely so much on having the right gear for certain bosses.
While druids do have great aggro generation at the beginning of a fight, they only have a few abilities to generate threat which might make it difficult to hold aggro against a lot of dps. Since druids can't wield a weapon or shield, they must rely on dodge to mitigate damage.