Dwarves

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Dwarves

The Icon of the Forge, Dwarves the Masters under the Mountain
FactionAlliance
Character ClassesClass
CapitalIronforge
Racial MountRam
Racial TraitsRacials
  • Stone Form
  • Treasure Finding
  • Frost Resistance
  • Gun Specialization
LanguagesDwarvish, Common
Current LeaderMagni Bronzebeard King of the Bronzebeard Clan
HomeworldAzeroth
Height3'9" - 4'5" (males), 3'7" - 4'3" (females)


Contents

In-Game

Starting Attributes

Base Hunter Paladin Priest Rogue Warrior
Strength 22 22 24 22 23 25
Agility 16 19 16 16 19 16
Stamina 23 24 25 23 24 25
Intellect 19 19 19 21 19 19
Spirit 19 20 20 22 19 19

Racial Traits

Stoneform:

Dwarves have taken their knowledge of Stone a step further, with Stoneform it will give you immunity to poison, disease and bleed effects as well as increasing your armour by 10% for 8 seconds, with a 3 minute cooldown.

This works very well when under heavy attack, the ability to purge poisons, diesase and bleed effects reduces your damage taken considerably.

Treasure Finding:

Dwarves may not have the best eyesight but they have been spotting treasure longer than anyone can remember. However, it has been discovered recently that if they concentrate hard enough they can find treasure above ground too. With this ability all treasure chests appear on the mini-map as yellow dots, until cancelled.

Using this Racial gives you the decision if you need to venture down a path or check up a set of stairs.

Frost Resistance:

Living on the wintry peaks of Dun Morogh gives all dwarves a natural resistance against Frost, in this case +10 Frost Resistance.

Give this Frost Resistance all Frost based attacks and effects have a chance to be resisted.

Gun Specialization:

Dwarves have been using guns ever since they were invented and are a very skilled shot, with the added +1% critical hit chance when weilding a Gun.

The added bonus to your Gun Skill allows you a greater chance of hitting a target critically when your dwarf is weilding a Gun as a ranged weapon.

Starting Location

Anvilmar, a small town in southern Dun Morogh is the starting place for both Gnomes and Dwarves. The wolves and troggs that dominate the hunting grounds nearby are of low level. To receive quests simply go to the friendly people of Anvilmar.


Related Forum Threads

Dwarve or human paldain. - last post by The Omega @ Feb 21, 06

Related Forums

World of Warcraft Forum

Major portions of this page were written by: King Chaz King Chaz
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