Patch Notes 2.1.0

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- World of Warcraft Client Patch 2.1.0
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The latest patch notes can always be found at 
http://www.wow-europe.com/en/patchnotes/


The Black Temple

The Temple of Karabor was the center of draenei worship until its 
priests were slaughtered by demonically corrupted orcs. In the 
massacre's aftermath the warlocks of the Shadow Council seized the 
structure and gave it a new name: the Black Temple.

When the Alliance invaded Draenor after the Second War, the orc shaman 
Ner'zhul hastily opened several dimensional portals in order to escape.
The resulting magical backlash ripped the world apart. Drawn by these 
portals, the pit lord Magtheridon arrived in what had come to be known
as Outland and took the temple as his seat of power.

His dominion over Outland remained unchallenged until the arrival of 
Illidan the Betrayer. The pit lord proved no match for the wielder of 
the Twin Blades of Azzinoth. Today Illidan occupies the temple, 
awaiting any and all who would challenge his rule.

Druid Epic Flight Form Introduced

The Druid Epic flight form will be available through a series of quests,
similar to the Warlock and Paladin Epic mount quests before it. This 
quest series will also open up a new boss in Sethekk Halls, and 
ultimately lead to the epic flight form.

Ethereum Prison

Players in good standing with the Consortium will be tasked to deal with
the most recent activities of the nefarious Ethereum. With new quests, 
items, and content for the solo and small-group level 70 player, the 
Ethereum Prison will be the proving grounds for many aspiring to 
greatness.

Skettis

The Skyguard, Sha�tari warriors specializing in their command of the 
skies above Shattrath, have taken the offensive directly to the Arakkoa
capital city, Skettis. Perched high in the mountains of Terrokar, and 
only accessible with use of a flying mount, Skettis holds new and 
exciting content for the solo or small-group level 70 player. All new 
quests, 5-person bosses, rare and epic items, and a new type of flying 
mount await those willing to lend their sword or stave to the battle.

Nether Drake

The Netherwing faction and quest line continues and the long awaited 
Nether Drake becomes available. The Nether Drake is a special 280% speed
epic flying mount that is obtainable through solo and small-group play.
The quest to obtain one will be difficult, but the reward will surely 
show your dedication to the Netherwing cause as you soar through the 
skies of Outland on your very own ethereal drake.

Ogri�la

The ogre plateau of enlightenment opens to those who prove their worth
in Blade�s Edge Mountains. Level 70 players will be able to help the
ogres of Ogri�la battle invading forces and engage in new and exciting 
quests, such as a repeatable and ever popular bombing-run, this time 
using your own flying mount but with a dangerous twist! Featuring tons 
of new quests, the Ogri�la faction, 5-person bosses, and rare and epic 
items, Ogri�la is a place we�re hoping all will aspire to enter.

The Ruins of Lordaeron Arena

For those combatants engaging in the Steamwheedle Cartel�s gladiatorial
combat, an arena nestled within the Ruins of Lordaeron has been added 
to the mix of venues.  Players taking part in either rated battles or 
skirmishes may now find themselves battling for glory within the new 
arena.

General
-  The Black Temple is now available for play and Illidan awaits.  Are 
   you prepared?
-  The Consortium and Protectorate need your help! Players with Honored
   or higher reputation with the Consortium should seek out Protectorate
   Advisor Rahim at the Stormspire in Netherstorm or Commander Ameer at
   the Protectorate Watch Post in Netherstorm to get a briefing on the 
   most recent nefarious activities of the Ethereum. 
-  Skettis is now available.  Players will need a flying mount to reach
   this new area.
-  Nether Drakes are now in the game and can be gained by continuing the
   Netherwing faction and quest line.
-  Ogri'la is now available.  Level 70 players can find this new quest 
   line in Blade's Edge Mountains.
-  Glancing Blows have significantly less of a chance to occur during a
   player�s melee attacks when targets are near the player�s level.
-  Magtheridon and Kael'thas now drop items that may be turned in for 
   rewards.
-  Spell Haste: The amount of spell haste rating needed per percentage 
   of haste has been increased substantially. However, spell haste will 
   now affect channeled spells, increasing the rate of their effects and
   decreasing their total duration. The same amount of damage/healing 
   per casting will occur, but will take less time.
-  Chance to break crowd control from damage: The increased chance for 
   a spell to break from taking a critical strike has been removed.  
   Instead, all targets over level 60 have a slightly larger chance to
   break out of crowd-controlling effects when they take damage.
-  Screenshots captured using the Print Screen key are now saved in JPG 
   format.
-  Inspect distance has been increased to 30 yards (from 10 yards).
-  The amount of parry rating needed to get 1% parry has been reduced 
   by 25%.
-  Many set bonuses did not work properly when combined with an item or
   enchantment that had the exact same effect at the exact same 
   magnitude. That issue has been corrected on all set bonuses. 
-  Taunts: The taunt system has been adjusted so that Warrior Taunt, 
   Druid Growl, and Paladin Righteous Defense will now grant the player
   the correct amount of threat even when the creature or its target is
   crowd controlled.
-  Dodge Rating: Low level players now calculate dodge from dodge rating
   at the same rate as level 34 players.
-  The negative effect of the orc racial ability Blood Fury no longer 
   stacks with other effects that reduce healing (Mortal Strike, 
   Wounding Poison, etc.) 
-  Characters can now speak with Orphan Matron Mercy in Shattrath City 
   during Children�s Week to mentor a draenei (Alliance) or blood elf 
   (Horde) orphan. Shattrath orphans have a whole new line of sight-
   seeing requests across both Outland and Azeroth and three new pets 
   to offer to their mentors.

PvP
-  Arenas
   The Ruins of Lordaeron Arena is now available for play.
   The Shadow Sight buff now allows players to see other stealthed 
   players at a greater range.
-  Battlegrounds
   The new battleground matchmaking system is now implemented and 
   active.  This system allows the battleground to select teams of 
   similar equipment quality and organizational level to battle each 
   other.  For now, the system will be very forgiving about creating 
   matchups in order to keep queue times low.  However, the parameters 
   will be adjusted as necessary when more organized teams become active
   in the battlegrounds.

Druids
-  The Druid Epic Flight Form is now available through a series of 
   quests.
-  Barkskin now reduces all damage taken, with its duration reduced 
   to 12 seconds and cooldown reduced to 1 minute. The tooltip has been
   adjusted to indicate this ability can be used while frozen, 
   incapacitated, or cowering in fear. That functionality was already 
   present, but not listed in the tooltip.
-  Bear Form and Dire Bear Form: The bonus health from shapeshifting
   into these forms will again be removed correctly when shifting out of
   these forms.
-  Bestial Wrath: The immunity granted by thtis ability now lasts the 
   full duration of the ability. Bestial Wrath now grants immunity to 
   Cyclone. Cyclone will no longer prevent the immunities from being 
   granted. 
-  Celestial Focus: The delay on the stun effect for Starfire has been 
   reduced. 
-  Cyclone: This ability will no longer work on hunters with The 
   Beast Within active or hunter pets with Bestial Wrath active.
-  Feral Charge now suppresses all Slowing effects while charging the 
   target.
-  Fixed a data error that caused Swiftmend to generate more threat 
   than intended.
-  Force of Nature: These pets will now come into the game with full 
   health, including that gained from a percentage of their master's 
   stamina.
-  Force of Nature: The Treants summoned by this spell will now 
   correctly attack your target even if it is neutral or non-aggressive.
-  Gift of the Wild, ranks 1 and 2, are now available on trainers.
-  Gift of the Wild: Rank 3 of this ability now has the same range as
   ranks 1 and 2.
-  Improved Leader of the Pack: This ability will no longer generate 
   threat.
-  Lacerate: The tooltip has been adjusted to indicate it does initial
   bleed damage when the ability first lands.
-  Lifebloom: Each additional application of this spell will now 
   include the full bonus from effects which increase healing. The final
   heal, however, is still unaffected by stacking multiple applications 
   of this spell.
-  Mangle(Bear): Damage increased by 15%, but bonus threat reduced so 
   that overall threat generation will be unchanged.
-  Nature's Grace: This talent is now triggered by Swiftmend and 
   Lifebloom, and is triggered by and affects Cyclone.
-  Nature's Grasp: The mana cost has been removed from all ranks as
   intended.
-  Omen of Clarity: This spell is no longer castable in Tree of Life
   Form or Moonkin Form.
-  Prowlwill now be broken correctly by damage shields such as Oil
   of Immolation.
-  Rake: The tooltip has been adjusted to indicate the initial damage
   done is bleed damage. In addition, Rake can now always be 
   re-applied, even when Mangle is active.
-  Shapeshifting will no longer remove the Rotting 
   Putrescence creature debuff.
-  Subtlety (Restoration Talent) now applies to all spells, not just 
   healing spells.
-  Swiftmend: This ability will now be correctly penalized for casting
   low rank Rejuvenations and Regrowths just as other healing spells
   are penalized.
-  Swiftmend:  The button for this ability will now be greyed out when
   your current target does not have Rejuvenation or Regrowth.
-  Teleport: Moonglade: This spell is no longer castable in Tree of 
   Life Form.
-  Tree of Life Form: The tooltip has been corrected to indicate 
   Nature's Swiftness and Rebirth are castable in this form.

Hunters
-  A new Avoidance ability can now be taught to hunter pets. This 
   effect reduces the damage they take from area of effect spells and
   abilities.
-  A new Cobra Reflexes ability can now be taught to hunter pets. This
   effect increases attack speed but reduces damage.
-  Arcane Shot: Casting lower ranks of Arcane Shot than your maximum
   rank will now reduce the bonus you receive from attack power.
-  Aspect of the Cheetah/Pack: Wand damage will again correctly daze 
   players with this effect active.
-  Clever Traps now affects Snake Trap.
-  Entrapment (Survival): Effect duration reduced to 4 seconds and is 
   now subject to diminishing returns in PvP.
-  Entrapment: The tooltip has been corrected to indicate it works on
   Snake Trap.
-  Expose Weakness: The chance for this talent to trigger has 
   increased to 33/66/100% chance at 1/2/3 talent points.
-  Ferocious Inspiration: This ability will now trigger Kill Command
   correctly.
-  Flare cooldown increased to 20 seconds, and duration reduced to 20 
   seconds.
-  Frenzy: This talent can now trigger from Kill Command.
-  Frost Trap: This trap no longer breaks stealth from its slowing 
   effect.
-  Go for the Throat no longer causes additional threat.
-  Hunter's Mark: This ability now becomes stronger each time the 
   target is struck by a ranged attack.
-  Improved Hunter's Mark: Adjusted the tooltip to indicate this 
   talent only grants melee attack power equal to the base ranged attack
   power on the Hunter's Mark.
-  Kill Command has been removed from the global cooldown. The shout
   animation has been removed.
-  Kill Command: This ability will now still work even when your pet 
   is out of your line of sight.
-  Readiness: Now resets the cooldown on Misdirection.
-  Revive Pet: The tooltip has been adjusted to indicate the pet 
   returns with a percentage of its base health. It will not get an 
   increased percentage of the bonus health it receives from a 
   percentage of its master's stamina.
-  Scatter Shot: This ability will now trigger Kill Command when
   it critically strikes.
-  Scorpid Poison: Ranks of this ability now appear in correct order 
   in the pet training window. 
-  Survival Instincts now also increase attack power by 2/4%.
-  The quest creature, Death Ravager, is no longer able to be tamed.
-  The Razorfang Ravager can now be tamed.
-  Hunter Mend Pet/Improved Mend Pet Changes:
      Replaced the current Mend Pet channel spell with an instant cast
      heal over time.
      No combat reset, resets global cooldown
      The mana cost has been reduced and the heal value increased.
      Duration on Heal Over Time increased to 15 seconds in 3 second 
      increments.
      Changed the graphic to better represent the Heal Over Time effect 
      on the pet.
      The Mend Pet heal over time buff is now able to be dispelled.
      Bonus healing gear will no longer effect Mend Pet.
      Added a 10% and 20% reduction to the mana cost of Mend Pet in 
      Improved Mend Pet talent (Beast Mastery).

Mages
-  Added a new rank of Ice Barrier to mage trainers.
-  Arcane Brilliance, rank 1, is now available from trainers.
-  Arcane Brilliance: Rank 2 of this ability now has the same range
   as rank 1.
-  Arcane Missiles: Rank 3-11 will now consistently pulse 5 shots of
   arcane damage.
-  Arcane Missiles: This spell is now affected by Spell Haste.
-  Arctic Winds (Frost Talent) now also increases all Frost damage 
   caused by 1-5%.
-  Cold Snap: The tooltip has been adjusted to indicate it only resets
   cooldowns caused by Frost spells. e.g.: Cold Snap will not reset 
   the cooldown caused by Dragon's Breath.
-  Conjure Mana Emerald: This spell now triggers a global cooldown as
   intended.
-  Counterspell duration reduced to 8 seconds, and the cooldown reduced 
   to 24 seconds.
-  Fixed some data errors that caused Arcane Blast, Ice Lance and 
   Molten Armor to generate more threat than intended.
-  Frostbite effect is now subject to diminishing returns in PvP.
-  Frostbolt: Damage on rank 12 has been increased slightly to ensure 
   it did more damage than rank 11 at all levels.
-  Hypothermia: If this debuff would prevent you from casting a spell 
   on a given target, the button for that ability is now grayed out.
-  Ice Armor: Rank 5 will now still trigger when all 
   damage received is prevented by a damage shield, such as Mana 
   Shield.
-  Ice Block: This ability no longer makes mages immune to Weakened 
   Soul from Power Word: Shield. However, using this ability now 
   causes Hypothermia, making the mage unable to cast Ice Block 
   again for 30 sec. 
-  Improved Fire Ward: This talent will now work correctly with rank 
   6 of Fire Ward.
-  Invisibility: Clarified the tooltip on this ability to indicate 
   any action breaks the invisibility affect.
-  Molten Armor: This ability will no longer be triggered erroneously
   by some non-melee attacks, such as Feral Faerie Fire. It will also 
   no longer break crowd controlling affects such as Polymorph.
-  Spell Steal: Stolen buffs that affect specific spells from the 
   original target's class will no longer have any effect for the mage.
-  The Arcane Blast debuff can no longer be dispelled.
-  Water Elemental: This pet will now come into the game with full 
   health and mana, including that gained from a percentage of its 
   master's stamina and intellect.

Paladins
-  Ardent Defender (Protection Talent) now reduces damage taken by 
   6-30% when below 35% health.
-  Avenger's Shield no longer has a minimum range. It may be used on
   any target within 30 yards.
-  Avenger's Shield: The damage portion of this ability will now be 
   applied even if the victim is immune to snare.
-  Blessing of Light: Paladins can now cast this as intended when they
   have Greater Blessing of Light on themselves.
-  Consecration: Corrected a tooltip typo. Low ranks of this ability 
   being cast by high-level players are now being properly penalized.
-  Divine Shield: This ability no longer removes or prevents the 
   Weakened Soul debuff.
-  Eye for an Eye: Some spells did not trigger Eye for an Eye 
   correctly. That has been fixed.
-  Fixed some data errors that caused Seal of Command and Seal of 
   Blood to generate more threat than intended.
-  Forbearance: It is no longer possible to use a macro to gain the 
   benefit of Avenging Wrath and Divine Shield at the same time.
-  Forbearance: If this debuff would prevent you from casting a spell
   on a given target, the button for that ability is now grayed out.
-  Greater Blessing of Kings: The cost for this blessing is now twice
   the cost of Blessing of Kings, instead of a fixed cost of 150.
-  Greater Blessing of Sanctuary 2: The range on this spell was 
   incorrectly set to 30 yards. It has been changed to 40 yards.
-  Greater Blessing of Wisdom 3: The range on this spell was 
   incorrectly set to 30 yards. It has been changed to 40 yards.
-  Hammer of Wrath: Rank 4, damage increased.
-  Illumination: This talent now only gives 50% of the mana cost of 
   the critical heal. It also now returns the correct amount of mana 
   when used with ranks 4 and 5 of Holy Shock.
-  Improved Concentration Aura (Protection Talent) no longer increases 
   resistance to Interrupt/Silence mechanics, but instead reduces the 
   duration of Interrupt/Silence mechanics by 10/20/30%.
-  Improved Sanctity Aura now increases all damage caused by affected 
   targets by 1/2% and no longer increases healing done to affected 
   targets. 
-  Improved Seal of Righteousness:  The percentage increase in damage
   from this talent is now applied after all bonuses from items and 
   effects which increase your spell damage.
-  New Protection Talent added: Improved Holy Shield, 2 ranks: 
   Increases damage caused by Holy Shield by 10/20% and increases the
   number of charges of Holy Shield by 2/4.
-  One-Handed Weapon Specialization (Protection): Now increases
   all damage caused by the paladin by 1-5% while a one-handed weapon is
   equipped.
-  Seal of Blood: This seal will no longer cause additional chances 
   for weapon procs to trigger.
-  Seal of Righteousness: This seal will no longer cause additional 
   chances for weapon procs to trigger.
-  Seal of the Crusader: The rank 7 tooltip has been fixed to read 
   the same as other ranks of this spell.
-  Spiritual Attunement: First-aid generated healing will no longer 
   trigger this ability. However, Lifebloom, Earth Shield, and 
   Improved Leader of the Pack will now trigger it correctly. The 
   tooltip has been adjusted to indicate it only works on healing from 
   spells. 
-  Spiritual Attunement: Mana is no longer healed if the paladin is 
   at full health.
-  Stoicism (Protection) should now properly affect all magic effects cast by the 
   Paladin and no longer applies double its intended benefit to 
   Blessing of Might and Blessing of Wisdom.
-  Vengeance (Retribution Talent) now increases Holy and Physical damage
   by 1/2/3/4/5% for 15 seconds following a critical hit, but the effect
   now stacks up to 3 times.  
-  Vindicator Aesom at Blood Watch will now correctly train a full range of paladin 
   spells.

Priests
-  Binding Heal: The mana cost has been reduced by 32%. The tooltip 
   has been adjusted to indicate it is a low threat spell, which was 
   already the case.
-  Blackout: The delay on the stun effect has been reduced. 
-  Circle of Healing (Holy) effect increased.
-  Empowered Healing and Holy Concentration now affect Binding 
   Heal.
-  Focused Power (Discipline) now also increases the chance to hit with
   Mass Dispel, reduces the cast time of Mass Dispel but no longer 
   increases the damage against feared targets.
-  Holy Fire: The rank 9 tooltip has been corrected to indicate it 
   does Holy damage.
-  Holy Nova: Rank 2 will no longer receive double the 
   intended increase in range from Holy Reach.
-  Mass Dispel mana cost reduced.
-  Mind control no longer has a 100 yard range limitation in instances.
-  Pain Suppression now reduces damage taken by 65% and increases 
   resistance to Dispel mechanics by 65% for the duration.
-  Power Infusion: This ability is now unuseable on Rogues or Warriors.
-  Power Word: Shield: The Weakened Soul effect will no longer 
   sometimes be re-applied while zoning with this buff on.
-  Prayer of Fortitude: The range on rank 3 has been changed to match
   all other ranks of this spell.
-  Prayer of Fortitude, ranks 1 and 2, are now available on trainers.
-  Prayer of Mending: This spell is now affected by Silent Resolve, 
   Amplify Magic, and Dampen Magic.
-  Prayer of Shadow Protection, rank 1, is now available on trainers.
-  Reflective Shield: When this effect is triggered, the priest will 
   no longer be forced to stand up.
-  Shadowfiend: This pet will now come into the game with full health
   and mana, including that gained from a percentage of its master's 
   stamina and intellect.
-  Shadowfiend: The Shadowfiend will now correctly attack your target
   even if it is neutral or non-aggressive.
-  Shadowfiend: Increased the Shadowfiend's chance to hit higher level
   enemies. 
-  Shadowguard: The rank 7 tooltip is now consistent with all other
   ranks of Shadowguard.
-  Shadow Weaving (Shadow): Effect reduced by 1% per rank and Mana Burn
   will now correctly trigger this talent.
-  Shadow Word: Death: Cooldown increased to 12 sec and will now 
   properly damage the casting Priest when it is reflected.
-  Silent Resolve: Some priest spells were unaffected by this talent.
   They should now all be affected.
-  Spirit of Redemption and Spiritual Guidance now work while the 
   priest is in Shadowform.
-  Spirit Tap: This ability will no longer be triggered by killing 
   some creature-cast totems.
-  Spiritual Guidance: This talent now works while the Priest is in 
   Shadowform.
-  Surge of Light: Smite spells triggered by this talent will no 
   longer sometimes critically strike. In addition, the free Smite 
   granted will not consume the effect of Inner Focus. Holy Nova 
   heals can now trigger Surge of Light as well.
-  Touch of Weakness: This spell can now activate Surge of Light.
-  Vampiric Touch: This spell now consumes the Inner Focus buff.
-  Weakened Soul: If this debuff would prevent you from casting a spell
   on a given target, the button for that ability is now grayed out.

Rogues
-  Added a new double-attack animation for Mutilate.
-  Added a visual, sound, and combat log message when the Cheat Death
   talent saves the rogue from death. 
-  Blade Twisting: The delay on the daze effect has been reduced. 
-  Cloak of Shadows: The tooltip has been adjusted to indicate this 
   ability removes hostile effects, rather than dispels them. Cloak 
   of Shadows does not count as a dispel, and will not interact with 
   dispel resistance or effects triggered by dispelling. This ability
   no longer removes the Weakened Soul debuff.
-  Deadly Throw: This ability will now damage hunters and their pets
   when they are affected by The Beast Within or Bestial Wrath. 
   Those targets will still be immune to the movement impairing portion
   of Deadly Throw.
-  Fixed a data error that caused Ghostly Strike and Riposte to 
   generate more threat than intended.
-  Fixed a bug where the Silence effect on Garrote was getting 
   resisted too often.
-  Gouge: This ability will no longer trigger poisons (and thus break 
   itself). 
-  Insignia of the Alliance/Horde and Medallion of the 
   Alliance/Horde now remove Fear, Stun and Polymorph effects 
   and no longer remove Charm effects.
-  Improved Sap (Subtlety) renamed Dirty Tricks: Increases the 
   range of your Sap and Blind abilities by 2/4 yards and reduces 
   the energy cost of your Sap and Blind abilities by 25/50%.
-  Increased the frequency and amount of Blinding Powder found in 
   pickpocketed junk boxes.
-  Mutilate: This ability will now always consume the Cold Blood 
   buff when it strikes an opponent.
-  Poisons: The difficulty of dispelling these is now based off the 
   level of the player, not the level of the weapon the poison is 
   applied to.
-  Reduced the reagents required to create most poisons.
-  Remorseless Attacks(Assassination): Hemorrhage added to the buff
   tooltip. This ability will no longer trigger from killing totems.
-  Rogue poisons no longer have charges.
-  Sap no longer removes you from stealth when used.
-  Shadowstep (Subtlety): The cooldown has been reduced to 15 seconds.
-  Stealthwill now be broken correctly by damage shield such as Oil
   of Immolation.
-  Surprise Attacks (Combat): This talent now correctly prevents 
   Envenom from being dodged.
-  Sword Specialization: This ability now grants extra yellow attacks
   instead of extra white attacks.  This change will make Sword 
   Specialization no longer reset the weapon swing timer when it 
   triggers off special attacks, and results in a net increase in damage
   dealt.

Shaman
-  Earth Elemental Totem: This pet will now come into the game with 
   full health, including that gained from a percentage of its master's 
   stamina.
-  Earth Shield: Adjusted the tooltip to indicate this ability works 
   against all types of attacks, not just melee. This ability will also
   now properly trigger only from taking direct damage effects.
-  Earth Shock: Rank 8 is now properly considered an Interrupt effect 
   for talents and abilities that affect interrupts. 
-  Elemental Focus: This talent now reduces the cost of the next  
   damage spell by 60%. It will also now trigger from bonus spells cast
   by Lightning Overload.
-  Eye of the Storm (Elemental): Clarified the tooltip on this talent 
   to indicate it only works with Shaman spells.
-  Fire Elemental Totem: This pet will now come into the game with 
   full health and mana, including that gained from a percentage of its 
   master's stamina and intellect. It will also now properly get 
   increased stamina from a percentage of its master's stamina.
-  Flametongue Weapon: This effect will no longer trigger while you 
   are disarmed.
-  Frostbrand Weapon: Rank 6 now properly receives increased 
   effect from spell damage bonuses.
-  Healing Focus: The tooltip has been adjusted to indicate it only 
   works with Shaman spells. e.g.: Does not work with Gift of the 
   Naaru.
-  Healing Way: This talent now correctly modifies the healing done 
   after all bonus effects have been applied.
-  Heroism: Training cost increased to match the cost of Bloodlust.
-  Lightning Shield: Ranks 8 and 9 of this spell now trigger correctly
   while mounted.
-  Magma Totem: This totem will now correctly do damage on its 10th 
   tick, right before despawning.
-  Mana Spring Totem: Duration increased to 2 minutes.
-  Mana Tide Totem: This totem will no longer sometimes grant mana 
   after it has been destroyed. It will also consistently grant mana 4
   times instead of sometimes 3 and sometimes 5.
-  Healing Stream Totem: Duration increased to 2 minutes.
-  Mental Quickness: This talent now correctly reduces the cost of 
   Purge, Flame Shock, Frost Shock, Earth Shock, Bloodlust, 
   Heroism, Lightning Shield, Cure Poison, and Cure Disease.
-  Nature's Guardian (Restoration): Some spells and abilities did not 
   trigger this talent. That has been fixed.
-  Restorative Totems (Restoration): This talent no longer gives a 
   bonus to a variety of jewelcrafting items.
-  Trainer Animations: All new Shaman abilities will now correctly play
   the training animation when learned.
-  Water Shield: When a Shaman with this spell active is afflicted 
   with Cyclone, the charge burned will now grant mana.
-  Windfury Weapon: Mixing two different ranks of Windfury Weapon 
   while dual-wielding will no longer increase the number of Windfury 
   Weapon procs.
-  Windfury Weapon: A bug with this spell was making off-hand procs 
   receive less bonus damage than intended.  It is now fixed.

Warlocks
-  Aftermath: The delay on the daze effect has been reduced. 
-  Amplify Curse: This ability is now consumed correctly by a 
   Curse of Doom casting.
-  Conflagrate: The button for this ability will now be greyed out when
   your current target does not have Immolate.
-  Create Healthstone: These abilities will now be sorted in rank 
   order in your spellbook.
-  Create Spellstone: These abilities will now be sorted in rank order
   in your spellbook.
-  Curse of the Elements and Curse of Shadow now have a duration of
   2 minutes when used on PvP targets.
-  Curse of Tongues now has a 12 second duration when used on PvP 
   targets.
-  Dark Pact: This ability is now unuseable while the mana and health 
   of a pet are being adjusted by pet scaling. 
-  Death Coil is now is now subject to diminishing returns in the Horror
   category.  Currently, only Death Coil is in this category.
-  Demonic Knowledge: This ability will now work with enslaved demons.
-  Enslave Demon: The health bar and mana bar for enslaved demons will
   no longer appear to go down when they become enslaved.
-  Felguard: This pet will periodically check to see if you know the 
   talent which allows you to summon it, and die if you do not know the 
   talent.
-  Fixed some data errors that caused Soul Leech and Conflagrate to 
   generate more threat than intended.
-  Improved Drain Soul: This talent will no longer trigger when a 
   creature other than the one you are draining dies.
-  Insignia of the Alliance/Horde and Medallion of the 
   Alliance/Horde now remove Fear, Stun and Slowing effects and 
   no longer remove Charm and Polymorph effects.
-  New art added for Ritual of Souls channeling focus and Soulwell 
   created by the spell.
-  Ritual of Souls no longer consumes a Soul Shard when cast in 
   arenas.
-  Seed of Corruption: This spell will now interact properly with 
   town guards when bystanders are hit by its detonation in a duel. 
-  Shadowfury now properly benefits from the Intensity talent.
-  Soulstones:  Soulstones can no longer be used on targets not in 
   your party or raid.  In addition, the soulstone buff will now be 
   removed if the target or caster leaves the party or raid. 
-  Spell Lock (Felhunter) duration reduced to 5 seconds (rank 1) and 6
   seconds (rank 2), and cooldown reduced to 24 seconds.
-  Soulwell now plays a sound and visual effect when you create a 
   Healthstone through using it.
-  Soul Link: Adjusted tooltip to explain that the damage transferred
   to the pet cannot be prevented. The functionality remains unchanged. 
   This ability will now work with enslaved demons.
-  Unholy Power: The tooltip has been corrected to indicate it works 
   with the Imp's Firebolt.

Warriors
-  Bloodrage: It is no longer possible to gain extra rage from this 
   ability by using tradeskills to keep you in combat.
-  Charge, Intercept and Intervene now suppress all Slowing 
   effects while charging the target.
-  Charge: This ability will now properly cause the warrior to go into
   combat with its target. 
-  Commanding Shout: This ability now increases your max health, but
   keeps your percentage health constant.
-  Death Wish and Enrage effects no longer stack.
-  Execute: When used with Sweeping Strikes, ranks 6 and 7 of this
   ability will no longer cause full damage to secondary targets who are
   not wounded.
-  Flurry: Ranks 1-4 will no longer trigger from ranged critical 
   strikes.
-  Flurry, Fury Talent, now increases attack speed by 5/10/15/20/25%,
   reduced from 10/15/20/25/30.
-  Heroic Strike: The rank 10 tooltip now includes specific 
   values for the bonus damage against dazed targets.
-  Improved Hamstring: The delay on the immobilize effect has been reduced. 
-  Improved Revenge: Reduced the delay on the stun landing from a 
   successful Revenge.
-  Insignia of the Alliance/Horde and Medallion of the 
   Alliance/Horde now removes Immobilizing, Stun and Polymorph
   effects and no longer remove Slowing effects.
-  Shield Slam: Rank 3 of this ability no longer gets its cost reduced
   twice by the Focused Rage talent (Protection).
-  Spell Reflection no longer has a global cooldown.
-  Sweeping Strikes: This ability will no longer be modified erroneously
   on additional targets by percent modifiers to your damage. 
-  Sword Specialization: This ability now grants extra yellow attacks 
   instead of extra white attacks.  It also grants rage based on the 
   speed of your weapon.  This change will make Sword Specialization 
   no longer reset the weapon swing timer when it triggers off special 
   attacks, and results in a net increase in damage dealt. 
-  Victory Rush: The tooltip has been adjusted to calculate the damage
   it deals correctly, 45% of Attack Power, not 35%.


Pets
-  Abilities and items that are triggered when you kill a target are 
   also now triggered when your pet kills a target.
-  Fixed the amount of happiness lost when you dismiss a Nether Ray pet.
-  Voidwalkers will stop while they are consuming shadows.
-  Warlock and Hunter pets will now be automatically dismissed when 
   you summon a mount. These pets will return on dismount. This does 
   not affect pet happiness for Hunters. 
-  Warlock and Hunter pets will now be automatically dismissed when you
   untalent.

Items
-  The majority of level 70 epic items have been upgraded to reflect 
   their intended power.
-  Armor: All Burning Crusade items that spent part of their budget on
   increased armor have been re-evaluated. Some gained additional armor,
   while others gained other additional bonuses.
-  Common unique items will not drop for you if you already have them in
   your inventory.
-  Items which start quests you've already completed will show the 
   correct feedback if you try to use them.
-  Heroic difficulty instances end bosses will now always drop an epic
   item, in addition all bosses in Heroic difficulty instances will have
   a chance to drop an epic gem!
-  Additional darkmoon cards can now be found on high level outland
   creatures. They can be turned in to the darkmoon faire to make 
   powerful new darkmoon card trinkets. Look for Lunacy, Storms, Furies
   and Blessings cards.
-  Serpent-Coil Braid: The bonus spell damage from this trinket is now 
   removed if the trinket is unequipped.
-  Argussian Compass: A bug where this trinket sometimes caused all the
   damage from an attack to be absorbed has been fixed.
-  Health Regeneration: This effect on random property items has been
   renamed to Health per 5 sec.
-  Khorium Lockboxes will now drop occasionally off creatures over 
   level 65.
-  Devilsaur Tooth: This item has been reverted to pre-Burning Crusade
   design, granting an automatic critical strike to your pet's next 
   attack.
-  Nethershard, Ceremonial Kris, Illidari-Bane Mageblade, 
   Summoner's Blade, Thunderlord Scalpel, Vibro Dagger, Vibro 
   Sword, and Revered Mother's Crysknife: These weapons can now only
   be used in the main hand.
-  The Serpentshrine Shuriken can now be sold to vendors.
-  Xavian Stiletto can now be sold to vendors.
-  Wand of Biting Cold can now be sold to vendors.
-  Bloodseeker now can now be sold to vendors.
-  The Ironscale War Cloak can now be disenchanted.
-  Boots of the Infernal Coven can now be disenchanted.
-  Crown of Endless Knowledge can now be disenchanted.
-  Valanos' Longbow can now be disenchanted.
-  Ravager's Cuffs can now be disenchanted.
-  Deep Core Lantern can now be disenchanted.
-  The Devilshark Cape can now be disenchanted.
-  Demon Hide Spaulders can now be disenchanted.
-  Gladiator's Heavy Crossbow can no longer be disenchanted.
-  Tranquilien Reputation Items: Some of the items on this vendor were 
   disenchantable. They no longer are disenchantable.
-  Gladiator's Endgame can no longer be disenchanted.
-  Corrected a typo in the tooltip of The Hammer of Destiny's proc.
-  Corrected a typo in the tooltip of Anesthetic Poison in regards to 
   the number of charge applied.
-  Malefic Raiment: Corrected a tooltip calculation error.
-  Bangle of Endless Blessings: Fixed tooltip error on Meditation 
   effect.
-  Cataclysm Harness: Fixed a tooltip error on Invigorated effect.
-  Updated the tooltip for Vengeance of the Illdari to clarify that it
   increases spell damage.
-  Blade of Eternal Darkness: The tooltip has been adjusted to 
   indicate it only works with direct damage spells.
-  Wushoolay's Charm of Nature: The tooltip has been corrected to 
   indicate it grants spell haste.
-  Corrected a naming inconsistency with Windchanneller's items.
-  Figurine of the Colossus corrected a typo in the tooltip of the 
   buff provided by this item.
-  Marsh Lichen: This food is now considered a fungus.
-  Stromgarde Muenster is now correctly considered cheese for the 
   purposes of feeding pets.
-  Edible Fern now triggers a global cooldown on use.
-  Rumsey Rum, Rumsey Rum Light, Rumsey Rum Dark, Rumsey Rum 
   Black Label, Halaani Whiskey, Gordok Green Grog, Raptor Punch,
   Stormstout, Trogg Ale, and Thunderbrew Lager: The stat bonuses 
   from these drinks no longer stacks with stamina bonuses from other 
   foods.
-  Felguard Annihilators will now drop the proper loot in Heroic 
   difficulty.
-  Khorium Lockboxes will now contain loot of the appropriate level.
-  Aeonus will now properly drop a Primal Nether in Heroic 
   Difficulty.
-  Coilfang Collaborators will now drop the proper loot in Heroic 
   Difficulty.
-  Demon Hunter Supplicants now drop the proper loot.
-  Auchenai Death-Speakers and Doomsayers will now drop the 
   appropriate loot.
-  Netherstrike armor has had it's socket bonuses changed.
-  PvP Set Bonuses: Set bonuses of 35 resilience rating will now stack
   correctly if received from two different sets.
-  Alliance Shaman PvP Sets: These sets now have set bonuses as 
   intended.
-  General�s Dreadweave Boots: Now available for purchase from the PvP 
   vendor as intended.
-  Assassination Set: The haste bonus from this set will no longer be 
   triggered if your attack does not land on the target.
-  Avatar Regalia Set: Tooltips corrected on the Shadow Word: Pain 
   set bonus to indicate the triggered bonus works on the next spell 
   cast only. The bonus also now correctly affects healing spells.
-  Black Dragonscale Set: The hit rating bonus from this set now 
   stacks properly with hit rating bonuses from other effects.
-  Black Dragon Mail Set: The hit rating and critical strike rating 
   set bonuses from this set will now stack correctly with other 
   sources of those ratings.
-  Cataclysm Harness Set: The cast time reduction to Lesser Healing 
   Wave will now be displayed correctly as 1.5 sec in the Invigorated
   tooltip.
-  Cenarion Raiment Set: The spell critical strike rating set bonus 
   will now stack properly with other effects that give spell critical 
   strike rating.
-  Defiler's Purpose Set: The critical strike rating rom this set 
   bonus will now be applied properly.
-  Defiler's Resolution Set: The critical strike rating from this set 
   will now stack correctly with other bonuses to critical strike 
   rating.
-  Devilsaur Armor Set: The hit rating bonus from this set now stacks
   properly with hit rating bonuses from other effects.
-  Devilsaur Set: The hit rating set bonus will now stack correctly 
   with hit rating bonuses from other items.
-  Earthfury Set: The set bonus that increases totem radius now works
   on Wrath of Air Totem.
-  Ebon Netherscale Set: The hit rating bonus from this set will now
   stack correctly with other hit rating bonuses.
-  Frostfire Set: The 4 piece set bonus now works correctly with rank
   4 Mage Armor.
-  Frozen Shadoweave Set: The set bonus from these items will no 
   longer have its tooltip modified by the Vampiric Embrace talent 
   and can no longer cause a critical strike heal.
-  Hallowed Raiment Set: The Binding Heal set bonus on this set has
   been changed to 30% chance to resist losing casting time off Binding
   Heal when taking damage.
-  Imbued Netherweave Set: The critical strike rating set bonus now 
   stacks correctly with other effects that grant critical strike 
   rating.
-  Incanter's Set: Corrected precision error in display of cast time
   reduction in Flamestrike. The actual value is unchanged; it was 
   displaying a rounded-off value before.
-  Justicar Armor Set: The bonus to Seal of Vengeance now functions
   correctly.
-  Malefic Raiment Set: The set bonus granting heals from periodic 
   spells can longer get critical strikes.
-  Netherblade Set: The set bonus giving a chance to gain combo points
   on finishers now works correctly with Slice and Dice and Deadly 
   Throw.
-  Overlord's Resolution Set: The dodge rating bonus from this set 
   now stacks correctly with all other dodge rating effects.
-  Voidheart Set: This set bonus will now trigger correctly from all
   shadow and fire spells.
-  Warbringer Armor Set: The Revenge set bonus will no longer apply
   an excessive bonus to Heroic Strike.
-  Wyrmhide Set: Adjusted the tooltip on Moonfire cost reduction to 
   indicate it is a reduces by a percentage of the base cost, not the 
   talented cost.
-  Nordrassil Regalia: The Regrowth set bonus will now correctly be 
   consumed by the first casting of Regrowth.
-  Clefthoof Hide Leggings: There were two items with this name. The
   world drop item has been renamed as Elekk Hide Leggings.
-  Fathom-Brooch of the Tidewalker: Healing spells and spells which 
   are not critical strikes can now trigger this trinket.
-  Heavenly Inspiration no longer shares a cooldown with other 
   trinkets which temporarily increase spell damage.
-  The Talon of Al'ar: This trinket now applies correctly to Scatter
   Shot and Silencing Shot.
-  Energized Wristwraps: This item was incorrectly set to superior 
   quality. It has been changed to good quality with the stat bonuses
   unchanged.
-  Murloc Eggs: These pet-summoning items are now set to superior 
   quality.
-  Swift Flying Mounts: All the swift flying mounts will now display 
   as epic items, rather than superior-quality items.
-  The Twin-Bladed Ripper icon has been changed.
-  The Netherwhelp's Collar now has it's own unique icon.
-  The Lightsworn Hammer icon has been changed to a mace icon.
-  Replaced the placeholder art for Zeth'gor Shield and Dragonscale
   Shield with permanent art.
-  Staff of Prehistoria: A placeholder icon will no longer become 
   visible when creating this staff.
-  Corrected the stats of Girdle of the Endless Pit.
-  Corrected the stats of Supple Leather Boots.
-  Scroll of Strength V will now give the proper stat increase.
-  Corrected many issues with helmets displaying and not displaying hair
   correctly.
-  The Stealther's Helmet of Second Sight will now properly hide 
   facial hair.
-  Warmaul Helmet: This helmet no longer displays facial hair clipping
   through the helm.
-  The Citrine Pendant of Golden Healing should now properly work on 
   players of all levels.
-  Removed the level requirement on Battle Scarred Leggings.
-  The Consortium Combatant's Robes level requirement has been 
   removed.
-  The Spellfire and Shadoweave tunics have been changed to robes.
-  Robes of Insight will again correctly have its effect consumed by
   casting Blink.
-  Masquerade Gown will now be triggered correctly by any spell, not
   just critical strikes.
-  Adamantite Weight Stones now work on staves and fist weapons.
-  Fel Weightstone now works on fist weapons.
-  Spymaster's Crossbow can now be used by non-hunters.
-  The Azerothian Longbow will now properly display it's firing 
   animation.
-  Halaa Ammo has been reduced in damage and soulbound, but you can 
   carry any number of them.
-  Draenic Light Crossbow now correctly uses arrows and has had it's 
   firing animation corrected.
-  Lead Slug Shotgun: Correct sounds and animations are now attached.
-  Longbeard Rifle now has a gun animation and sound.
-  Dragonbreath Musket, PC-54 Shotgun, Sporting Rifle, and Tauren
   Runed Musket all now have a gun sound and animation instead of 
   crossbow.
-  The Night Blade: The chance for the effect on this item to trigger
   has been reduced.
-  The Flarethorn will now display properly when sheathed.
-  Aldor Guardian Rifle will now work correctly.
-  Mag'hari Light Recurve will now work correctly.
-  Ragehammer again grants increased damage instead of attack power.
-  Searing Needle: The damage effect from this item is fixed and now 
   works correctly.
-  Atiesh, Greatstaff of the Guardian: The party aura from these 
   items will now be reapplied correctly when a player logs into the 
   game while already mounted.
-  Hammer of Destiny: The mana restoring effect from this item will
   now display in the combat log.
-  Earthwarden: Damage when not shapeshifted reduced on this weapon; 
   this was intended to be reduced like other feral weapons, but was 
   overlooked.
-  The Silver Star: This low-level quest reward has been fixed to 
   match the new system for thrown weapons. For technical reasons, all 
   old Silver Stars are now listed as Broken and cannot be used. New
   ones gained will work correctly.
-  Grunt's Waterskin: This item now has the same effect as Footman's 
   Waterskin.
-  The Decapitator should no longer give an immune message when used 
   on certain creature types.
-  The Discombobulator Ray no longer works on flying targets.
-  Goblin Rocket Launcher: When this item stuns a warrior opponent, it
   can now trigger Second Wind.
-  Cosmic Infuser: This item now works with Gift of the Naaru and 
   Holy Nova. It does not work with affects which cause a target to 
   heal themselves, Earth Shield, Lifebloom, Prayer of Mending, 
   etc., or which are caused by draining life or vampirism. Health 
   potions and other consumables will no longer trigger it either.
-  Mana Thistle: Picking this herb will no longer case abilities such
   as Lightning Shield to trigger and burn changes.
-  Nightmare Vine: The poison from picking this herb is now considered
   Nature damage instead of Physical damage.
-  Pendant of the Violet Eye will no longer trigger from spells with 
   no mana cost. It will also no longer get double procs from some 
   Paladin spells.
-  Pendant of Golden Healing: This item no longer gains benefit from
   bonus healing effects.
-  Bangle of Endless Blessings will no longer proc off of tradeskills.
-  Bogslayer Bracers now make the proper sound when moved in your 
   inventory.
-  Reduced the Silence and Interrupt reduction provided by Talisman 
   of the Breaker.
-  Band of the Eternal Champion: This item is no longer triggered from
   being hit by ranged attacks.
-  Band of the Eternal Defender: The effect from this item now only 
   affects the wearer, instead of the whole party.
-  Eye of Gruul has been redesigned to give a chance of healing  
   discount each time a heal is cast.
-  Oculus of the Hidden Eye: The tooltip for this item now specifies
   the user must kill a creature to gain its benefit.
-  Lesser Rune of Warding: This effect will now continue to work 
   correctly after the target dies and resurrects.
-  Greater Rune of Warding: This effect will now continue to work 
   correctly after the target dies and resurrects.
-  Mark of Conquest: The mana energizing effect from this item now 
   correctly occurs on dealing ranged damage instead of taking it.
-  Glyph of Renewal: The mana regeneration from this enchantment will
   now stack correctly with all other mana regeneration effects.
-  Libram of Eternal Rest was causing Judgement of the Crusader not
   to refresh on each hit. That has been fixed.
-  Auslese's Light Channeler: Avenger's Shield will now consume the
   effect from this item.
-  Hazza'rah's Charm of Healing now provides haste rating as intended,
   instead of a fixed reduced cast time.
-  Aegis of Preservation: This item will now correctly heal the user;
   it was showing up in the log, but not increasing actual health.
-  Mystical Skyfire Diamond: The triggering rate on this item has been
   increased, but it now only reduces the cast time on spells by half; 
   and Warlocks casting Corruption with maximum ranks in Improved 
   Corruption will no longer consume the Focus buff from this gem.
-  Lifegiving Gem: This item will now only increase maximum and 
   current health of the user by 1500. It will not also heal the user 
   for 1500.
-  Enraged Fel Sparks now properly drop Motes of Fire instead of 
   Motes of Shadow.
-  Primal Nethers may now be purchased from G'eras for Badges of 
   Justice.
-  Oracle Belt of Timeless Mystery: The On Use effect changed to 
   On Equip as intended.
-  Abyssal Cloth Slippers: There were two items with this name. The 
   ones from the Burning Crusade have been renamed Abyssal Cloth 
   Footwraps.
-  Updated the General's Leather Boots to properly reflect the 
   Alliance counterpart.
-  Area 52 Defender's Pants: Arcane resistance on this item was 
   unintended and has been removed.
-  Brood Mother Leggings: Now has a spell price and can be worn by 
   non-hunters.
-  Razaani-Buster Leggings: This item can now be sold to a vendor.
-  Mok'Nathal Hero's Pantaloons now has a sell price and can be worn
   by non-hunters.
-  Enchant Boots - Vitality: The health regeneration from this 
   enchantment will now work in combat.
-  Enchant Weapon- Spellsurge: The mana gained from this enchantment 
   will now show up in the combat log.
-  Malorne Raiment and Malorne Regalia: These sets no longer erroneously
   apply a reduction in cost to some Druid spells.
-  Cyclone Regalia: The chance for a mana cost reduction to occur has 
   been reduced.
-  Warrior Tier 4 Tanking Set: The Blade Turning Bonus now prevents the
   correct amount of damage, 200.
-  Priest Tier 5 Shadow Set: The Sadist buff will no longer be consumed 
   when casting a spell which does neither damage nor healing.
-  Priest Tier 4 Shadow Set: Mind Flay will now benefit correctly from 
   the 4 piece bonus.
-  Shaman Tier 5 Spell Damage Set: The 4 piece bonus will no longer be 
   triggered by Shocks and Chain Lightning.

Professions
-  Alchemy
   The chance of a discovery occurring while making potions has been 
   substantially increased.
   Elixirs now stack in two categories, Battle (Offensive) and Guardian
   (Defensive) Elixirs. You can only have one of each type of Elixir up
   at a time. As a result Elixirs now stack with class abilities such as
   Arcane Intellect.
   Elixirs now stack to 20.
   Four new defensive elixirs have been added. Two are on trainers, one 
   is in Halaa and one is in Cenarion Expedition.
   Flask of Petrification can no longer be turned off during its 
   duration, but it now will clear all threat from all monsters for 
   the duration of the effect. Though monsters may reacquire you after
   the effect ends.
   Cooldown time on Earthstorm and Skyfire Diamond transmutes has 
   been reduced to 1 day.
   Invulnerability potions now stop the first 120 damage per hit for
   8 seconds, rather than making the imbiber physically immune.
   The major protection potions made by Alchemy now require more Mana
   Thistle and vials, but create 5 potions instead of just one.
   Fel Strength elixirs now work correctly with elixir mastery.
   Elemental Absorption potions now have a 2 minute duration rather 
   than the 60 min duration they used to have.
   Alchemy transmute of Heart of Fire to Elemental Fire changed to
   15 minute cooldown.
   Reagent costs and potency of all flasks has been reduced.
   The cost of Imbued Vials has been reduced.
   The chance to find a Fel Lotus while picking an herb has been 
   increased.
   Juju Chill and Juju Ember are now considered Guardian Elixirs and 
   do not stack with other resistance buffs.
   Juju Flurry is now considered a Battle Elixir and has been converted
   from haste to haste rating.
   Ground Scorpok Assay, Juju Might, Juju Power, Lung Juice 
   Cocktail, and R.O.I.D.S are now considered Battle Elixirs.
   Crystal Force, Crystal Ward,Gizzard Gum, Infallible Mind,
   Juju Escape, Juju Guile, Sheen of Zanza and Swiftness of Zanza 
   are all now considered Guardian Elixirs.
   Sheen of Zanza is now considered a Guardian Elixir. Stamina and 
   Spirit bonuses have been reduced to 25.
   Elixir of Fortitude now correctly displays its name in its buff 
   tooltip.
   The Alchemist's Stone bonus now works on potions that restore both 
   health and mana.
   Super Mana Potions now require 2 Dreaming Glory instead of 2 
   Netherbloom to create. 
   Super Healing Potions now require 2 Netherbloom instead of 2 Dreaming
   Glory to create. 
   Reduced the number of Stonescale Oil required to make Greater 
   Stoneshield Potions. 
   Reduced the reagents required to make Ironshield Potions. 
   New cauldron recipes can now be discovered when making most major 
   protection potions.  Cauldrons can provide an entire raid with a 
   major protection potion. 
-  Enchanting
   Enchant Bracer-Spellpower had its primal costs reduced slightly.
   Enchanting recipes that increase spell damage now also increase 
   healing as well.
   The Major Defense Bracer enchantment has been moved from Ethereum
   Researchers to Ethereum Nullifiers.
-  Engineering
   11 new epic goggles have been introduced at 350 engineering skill 
   and are available from the trainer. They range from cloth to plate,
   and have a variety of stats to appeal to most talent specs.
   A recipe for Frost Grenades and the Icy Blasting Primers needed
   to make them are now on engineering trainers.
   Engineering recipes can now be placed in engineering bags, as can 
   engineer made fireworks.
   Many engineering recipes will now give skillups for longer than the 
   previously did.
   An engineering recipe to make Fused Wiring can be found in both 
   Everlook and Shattrath.
   Engineering Skill required to make the Felsteel Stabilizer, 
   Hardened Adamantite Tube and Khorium Power Core have been reduced
   slightly.
   Adamantite Shells now require less adamantite and do slightly more
   damage.
   The recipe for Elemental Blasting Powder now gives 4 powder when 
   creating it, though it now requires an additional mote of earth.
   Engineers now make 3 Smoke Flares instead of just one when they 
   create them. Also Smoke Flares now have a buy/sell price.
   Seaforium now opens locked chests as well as locked doors.
   The Consortium Vendor Karaaz now sells the engineering recipe for an
   Elemental Seaforium Charge if you are revered with them.
   The Poultryizer has a smaller chance of getting malfunction effects
   and is now a superior quality item.
   The Nigh Invulnerability Belt now has a smaller chance of failure.
   Healing Potion Injectors and Mana Potion Injectors created by 
   engineers now have new icons and the engineering requirement to use
   them has been reduced. 
   Goblin Rocket Launcher now has a 2 minute cooldown, and had its 
   casting time reduced to 3.5 sec.
   Gnomish Flame Turret now creates 3 turrets instead of 1. Thorium Tube
   requirement changed to Fel Iron Casing. 
-  Fishing
   The fishing timer has been reduced from 30 to 20 seconds and it now
   takes less time to fish.-->You now catch fish faster. 
   The fishing timer can no longer run through its duration without a 
   fish biting.
   Fishing has been removed from Arathi Basin and Alterac Valley.
   Fixed a bug where you could catch 2 fish at once in some zones. 
   You can now fish in Underbog.
-  Jewelcrafting
   The jewelcrafting UI now has gems split up by color so it is easier
   to find gems of a specific color to create.
   A new set of more powerful gems can be found by raiding Hyjal and 
   Black Temple. Their stats exceed those of previous gems that could
   be found.
   A number new gem cuts to existing gems have been added to the game.
   Included among them are a spell hit gem and more multi-stat gems that
   have attack power on them.
   Jewelcrafters can make two new melee oriented meta gems. One is found
   randomly as a world drop and the other sold by the  reputation vendor.
   Thorium Setting only requires 1 thorium bar now.
   Many Jewelcrafting recipes that required 200-280 skill to learn now 
   have changed/reduced materials required to make them
   Mithril filigree has a slightly reduced range that it gives skillups.
   A number of jewelcrafting gems now give skill increases for slightly
   longer than they used to.
   Pendant of Blasting and Necklace of Battle will now grant their 
   click effects to players correctly, previously they only worked on 
   characters higher than level 47.
   Jewelcrafting Onslaught ring thorium cost reduced
   The vendor value for the raw green gems have been reduced. This will
   also make these gems cheaper to put up on the auction house (Blood 
   Garnet, Golden Draenite, etc...)
   Prospecting now always yields at least 1 gem.
   Grand Master Jewelcrafters Hamanar (Shattrath City), Jazdalaad (The 
   Stormspire), Kalaen (Thrallmar) and Tatiana (Honor Hold) may teach 
   all levels of Jewelcrafting.
   The recipe for Figurine - Golden Hare no longer requires a 
   Cut Citrine.  It now requires copper bars.
   Several new recipes that use Jaggal and Shadow Pearls have been added
   to jewelcrafting trainers. 
   Increased the chance to find blue gems when prospecting. 
   Removed the 1 hour cooldown when cutting diamonds. 
   Reduced the matching requirements for some diamonds.
-  Leatherworking
   Knothide Armor kits now require less leather to make and give 
   skill increases for longer.
   Leatherworking made Primalstrike set now has an attack power set 
   bonus rather than a strength set bonus.
   Additional snakes that drop cobra scales are in the highlands of 
   nagrand as well as in shadowmoon valley.
   Leatherworker made Drums of Restoration had their health/mana 
   effects reduced slightly.
   Nethercobra Leg Armor and Nethercleft Leg Armor have been 
   slightly improved.
   Heavy Clefthoof Boots, Heavy Clefthoof Leggings, and Heavy 
   Clefthoof Vest have had their armor increased at the expense of 
   some stamina and defense rating.
   Changed the socket bonuses on the Windhawk set to something more
   appropriate. 
-  Herbalism
   The Dreaming Glory buff now correctly works in combat. 
   Netherbloom no longer causes negative effects, although the positive
   effects happen less frequently. Additionally, the effects will not 
   replace one another. 
   Nightmare Vine has a reduced chance to poison the herbalist. 
   Nightmare Seed found with herbalism now requires level 60 to use.
   Underbog Colossus have an increased number of herbs on them when 
   harvested by an herbalist.
-  Additional Profession Changes
   You can now unspecialize in tailoring and alchemy, and then select
   a new specialization.  This is a repeatable choice, but costs gold
   each time.
   Skinning higher level creatures will give more leather; you will no
   longer get a single leather scrap.
   Reduced the time required to skin. 
   Gathering skills no longer fail when you have reached the maximum
   skill possible.
   The Stoneforged Claymore model has been updated.
   Fel Iron Bars now have an icon unique from Felsteel Bars.
   Felsteel Bars are now good quality (green items).
   The Tailoring recipe Ebon Shadowbag no longer drops from Spirit 
   Walkers.
   Profession recipes that had 24 hour or longer cooldowns, have had 
   their cooldowns reduced by 1 hour.
   Added Warped Flesh to high level warpstalkers.
   Alliance Cooks can now purchase the Mok'Nathal Shortrib and 
   Crunchy Serpent recipes at Toshley's Station.
   Monsters will now attack players who are mining mineral nodes near 
   to them, even if they didn't notice them previously.
   Golden Spellthread and Runic Spellthread have been slightly improved.
   Enchant Weapon- Major Spellpower enchant has been stolen from the 
   Razaani spell thieves by the Bash'ir spell thieves. The Bash'ir are 
   more likely to have the recipe than the Razaani previously did, 
   however.
   Imbued Netherweave Tunic and Robe recipes are vendor purchased so
   are now white instead of blue.
   The location of many of the Outland mineral nodes have been adjusted
   both to put them in locations that are more traveled and to make them 
   more likely to be near creatures.
   Essences (Earth, Fire, Air, Water, Living) have had their drop rates
   significantly increased. Also Outland creatures that dropped motes 
   will now have a chance of dropping essences as well.
   Materials required to make the Blacksmithing Adamantite plate armor
   have been reduced.
   Motes of Shadow now primarily drop from void creatures and have been
   removed from nearly all demons. 
   Void Crystals maximum stack size increased to 20 from 10.
   
Quest
-  You can now interact with wanted posters while mounted.
-  Grishnath Orbs can no longer be interacted with unless the 
   character is on the quest, Exorcising the Trees.
-  The Ammen Vale quest, Rescue the Survivors! is now properly flagged
   as draenei-only. Non-draenei who have this quest in their log should 
   abandon it.
-  Fixed a grammatical error in the quest, The Ring of Mmmrrrggglll.
-  The quest, Defiling Uther's Tomb no longer has a time limit 
   attached to it.
-  The level for the Hellfire Peninsula quest, Natural Remedies has
   been dropped from 64 to 63.
-  The Shadowy Disguise for the quest, Who Are They? can no longer
   be gained while shapeshifted.
-  Adjusted a few Restless Bones piles in the Bone Wastes so that they
   were not under the ground.
-  Fixed an issue with the quest, Sabotage the Warp-Gate!, which would
   sometimes fail the escort as it began.
-  The Blade's Edge Mountains quest, On Spirit's Wings is no longer 
   shareable.
-  Fixed some typos in the quest, Reunion.
-  Completing the Horde quest, Reunion, will now auto-launch the next
   quest in the series, On Spirit's Wings.
-  Directions to the Bloodmaul Camp are now included in the quest, The
   Smallest Creatures.
-  The Horde version of the quest, Gorgrom the Dragon-Eater is no 
   longer shareable.
-  Completing the Horde version of the quest Gorgrom the Dragon-Eater
   will now auto-launch the quest, Prisoner of the Bladespire.
-  Directions to Gruul's Lair are now included in the quest, Prisoner 
   of the Bladespire.
-  The Scrap Reaver X6000 from the quest, You, Robot, no longer has
   its Repair ability.
-  Matron Varah of Mok'Nathal Village no longer offers the quest, 
   Understanding the Mok'Nathal. Now, only Leoroxx has that 
   distinction, as was intended.
-  Minimap arrow for the quest, Report to the Allerian Post fixed.
-  Whispers of the Raven God: Understanding Ravenspeech will now hit
   players at range.
-  Bash'ir Landing and Razaan's Landing in Blade's Edge Mountains have 
   been significantly expanded to support questing.
-  Skettis in Terokkar Forest has had some adjustments to support 
   questing.
-  Millhouse Manastorm will now only award players credit for completing
   the Trial ofa the Naaru: Tenacity upon the death of Harbinger 
   Skyriss and only ONCE. Players will no longer receive credit through
   a gossip option on Millhouse.
-  Goliathon, involved in the Natural Remedies quest, is now level 
   63. Goliathon Shardlings are now level 60-61.
-  Uvuros in Shadowmoon Valley has had its powers and abilities reduced.
-  The Brain Damage buff given from Ethereum Essences now lasts 60 
   seconds.
-  Ethereum Relay corpses will now be viewable and lootable without 
   having to be under the influence of Brain Damage.
-  The quests Trouble at Auchindoun, The Codex of Blood, Into the
   Heart of the Labyrinth, Find Spy To'gun, and
Last edited by Fluroclad on 3 August 2010 at 07:18
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